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Supporting data for "Constructing an Eco-Balanced Copyright Regime for Video Game Industry in the Chinese Context"

posted on 14.04.2021, 09:56 by Zhaoxia Deng
This dataset includes both quantitative data from self-administered questionnaire and qualitative data from in-depth interview. They are used to learn about game developers' and gamers' attitudes toward game Mods; and to evaluate whether live game streaming constitutes transformative use of the pre-existing game. My application for ethical approval was approved by the Human Research Ethics Committee on December 17, 2018. The reference number is EA1810039.


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