Supporting data for the randomized controlled trial
Reason: Involve confidential and sensitive data
Supporting data for “Development of an explanatory model of gaming disorder and implementation of the short-term strength-based cognitive behavioural therapy intervention for Chinese adolescents with gaming disorder symptoms”.
The dataset includes the data for the thesis “Development of an explanatory model of gaming disorder and implementation of the short-term strength-based cognitive behavioural therapy intervention for Chinese adolescents with gaming disorder symptoms”. It includes data from the randomized controlled trial examining the efficacy of short-term strength-based cognitive behavioural therapy intervention versus waitlist control for 77 Chinese adolescents with gaming disorder symptoms. Variables in the dataset include demographic information, assigned groups (intervention group/control group), gaming age, favourite genre of gaming (abbreviation: DG= desktop game; FG= fighting game; FPS= First-person shooter; RTS= Real-time strategy; MOBA= Multiplayer Online Battle Arena; MMORPG= Massively multiplayer online role-playing game; SSG= Sports Simulation Games), time spent on gaming, gaming disorder symptoms, gaming motivation, maladaptive gaming cognition, and comorbidity of gaming disorder including depression and anxiety.